S  T  O  R  Y     O  F     M  A  R  R  O  W


The mysterious story begins when

Marrow found herself in a heavily rainy place, the droplets pounding against her skin like a relentless drumbeat. She had been drawn here by a mysterious force, one that she couldn't quite explain. All she knew was that she had to be here, in this place of darkness and wetness.

As she made her way deeper into the rain-soaked forest, Marrow encountered a series of obstacles and puzzles that challenged her both physically and mentally. She had to navigate through treacherous terrain, avoiding slippery rocks and jagged roots that threatened to trip her up at every turn. She had to solve riddles and puzzles that were carved into the bark of the trees, their answers hidden in the intricate patterns of the trees and branches that covered them.

K  E  Y     F  E  A  T  U  R  E  S


What does it have

  • Chapters: Upon discovering the story, revisit the old places and collect any missable items.
  • Collectibles: A rewarding collectible system: gather a collection and be rewarded.
  • Documents: The historical people who wrote them will guide you through your journey.
  • Exploration: An abandoned, dark town filled with obstacles, puzzles, and danger.
  • Flashlight: Be aware of the battery amounts, or you won't be able to see some places!
  • Inventory: You'll be short on the available slots; find a way to extend them.
  • Mystery: Discover the dark, mysterious events in the story.
  • Puzzles: Focus on the things you collect and the things you see to solve the puzzles!
  • Rain: Don't let your guard down in the biting cold rain.

V  I  D  E  O  S


Main Menu Trailer

Launch Trailer

Gameplay Trailer

Reveal Trailer

P  H  O  T  O  S


U  P  D  A  T  E  S


BUGFIXES (countributed by MysteryRomanticGamer))

  • Added Rain Screen VFX in Main Menu
  • Applied [Dynamic Hair] in Main Menu
  • Clean ups
  • Even more loading times improvements
  • Fix: flashlight UI might appear even when not collected
  • Fix: in the mansion key UI icon
  • Fix: information intro misspelled words
  • Fix: initialization for graphic settings shows error message
  • Fix: Marrow is not rendered accordingly if she died
  • Fix: Marrow is not rendered accordingly in Pause Menu
  • Fix: Marrow might be unable to hold the axe
  • Fix: V-Sync OFF cause unexpected behavior
  • Improved V-Sync Efficiency
  • Replaced Instan-launch mode from text to an Icon
  • Restored [Dynamic Hair] feature (Disabled by default)
  • Revamped & refined [Dynamic Hair] feature
  • Revamped butterfly icon in (🦋 Loading…) screen

BUGFIXES ( HOTFIX )

  • All cutscenes are now skippable
  • Fixed possible stutter in cutscenes
  • Flashlight counter is replaced with battery icon
  • Flashlight toggling SFX differentiability
  • Instructions bar alignments 

FEATURES

  • Added more hints
  • More hints giving in documents

IMPROVEMENTS

  • Drastically improved performance
  • Drastically improved loading times


BUGFIXES

  • Fixed axe scenes
  • Game polishing
  • Temporarily removed [Dynamic Hair] feature as it can cause severe FPS drops & game crashes

FEATURES

  • Added "New Game" option
  • Added hints for code pads
  • Added Main Menu


IMPROVEMENTS

  • Improved Loading times
  • Improved Occlusion Culling optimization
  • Improved Performance


BUGFIXES

  • A document collectable has been rewritten and reformatted
  • Clean ups
  • Fastened the intros
  • Fixed Black Key HUD
  • Fixed cursor being out of range
  • Fixed cursor while entering codes in pads
  • Fixed heavy game stutter in the 3rd scene
  • Game has been made easier
  • Interaction key replaced with [ E ] instead of [ I ]
  • Removed unnecessary Ultimate graphics setting 

OPTIMIZATIONS

  • Optimized Audios
  • Optimized Background Object Meshes
  • Optimized Game Saves Mechanics
  • Optimized Game Size
  • Optimized Lighting Object-Based
  • Optimized Meshed Objects
  • Optimized Occlusion Culling
  • Optimized Static Objects
  • Optimized Textures


FEATURES

  • Added Arabic Localized Achievements
  • Added FPS Counter in Graphics/Accessibility Settings
  • Added Game Startup Achievements Check
  • Added Manual Save Game (JIC, game auto-saves seamlessly)
  • Added Marrow's Voice volume control in audio settings
  • Added Rain volume control in audio settings
  • Added support controller vibration for PS4, PS5, Xbox
  • Added support controller vibration toggler in settings


BUGFIXES

  • Deactivate optimization when cutscenes are on
  • Density of Grass settings now control all terrain grasses
  • Draw Distance settings now control all camera distances
  • Fix: Audio BFX volume now control all BFX audios
  • Fix: Audio SFX volume now control all SFX audios
  • Fix: when dying player able to glitch-pause game
  • Fixed the door's code pad that leads to the blue house
  • Fixed the Roll-Up door's occlusion culling near the cottage
  • Game Auto-Pauses when controller gets disconnected
  • Game Auto-Pauses when launching Steam menus
  • General bugfixes
  • General performance improvements
  • Improved metal doors sound effects
  • Minor Achievements improvements
  • Minor crash fix
  • Rain drop VFX bugfixes and performance improvements
  • Redeclared "Subtitles" into "Interaction Subtitles" for clarity
  • Vibration stop when quiting game

  • First release